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Destiny patrol sucks
Destiny patrol sucks









destiny patrol sucks

It remains to be seen how well this system will work during low traffic times when, presumably, there will be few groups running raids and other late game content. It seems like the game is on the right track in this respect with the move to allow solo players to match into late game combat with an established group. Combine that with the loot mechanics of the game and the way Bungie has consistently supported Destiny with DLC and it means that the game stays around in player’s lives longer than other games. The combination of seamless co-op of the main campaign as well as crafted co-op experiences like strikes and raids and the competitive crucible mode means that Destiny players have a lot to keep them busy. Destiny is a funny game in the way that the movies in Mystery Science Theater 3000 are funny: Destiny is fun to make fun of, not funny in itself.ĭestiny is a strong example of a game with a long tail. While some of the bits in Destiny, and more so in the game’s DLC, work pretty well, most of the jokes couldn’t even be saved by the whit and whimsy of Nolan North and Nathan Fillion. When I say that Destiny isn’t a funny game, I’m criticizing the writing of the game for the most part. It’s important to note the difference between intentional humor and transformative humor here.

destiny patrol sucks

It had some solid moments of comic relief, absolutely, but that was never a main focus of the game. Second, the comedic tone is grossly overused in Destiny 2’s marketing. With this week’s Livestream for Destiny 2, Bungie finally started doing this aspect of the game some service but for people who are interested in lore it may not be enough to sell them on the game. First it ignores the tone of a lot of the lore of Destiny which has to do with the mysteries surrounding the Traveler, humanity’s protector and the source of the guardian’s powers, and the Darkness, the unseen force behind all the enemies besieging the Earth. The trailer gives these tones equal time and weight which is a problem for a few reasons. There’s the big last stand for humanity tone and the comedic “there’ll be tons of loot” tone. The prospects for the next Destiny game are probably good but you couldn’t tell that from the marketing for the game so far, which is a disappointment.ĭestiny is a game that can’t decide on a tone, or at the very least doesn’t harmonize it’s multiple tones very well. Now the studio that brought Halo into the world has carried the first Destiny game as far as they could and is making a sequel, Destiny 2. This week’s livestream improved things, but not much.įrom the earliest reveals for Destiny, the game’s developer, Bungie, was talking about an ambitious long term plan for the game series.











Destiny patrol sucks